By ArtiZen Editorial Team Prelude –Three continents, Three art verticles, in his 30th. Born and raised in China, worked in France, Canada, and now the United States, Yan Shu is an excellent versatile digital artist who spent the past 15 years of his academic and work experience pursuing the ultimate…
By Riot Games It’s easy to examine a single visual effect and think about ways it could be bigger, sparklier, and more exciting. But VFX artists carry the heavy burden of restraint so players can actually tell what the hell is going on in a game. VFX artists constantly balance…