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Tag: Game Character

Champion Concepts Creation: Timit and Kaja

By Plarium Studio What inspires RAID: Shadow Legends artists when they create new Champions for the game? Find the answer in this article by Valentyn Demchenko, Art Director at Plarium. He talks about the source of his team’s ideas based on two Champions: Kaja the Wry and Timit the Fool. Approach…

VI: The Piltover Enforcer –League of Legends Fighter 2012

Punch first, ask questions while punching. Vi’s gauntlets are an example of something our artists call “hextech”, a fusion of magic and technology that harness the power of both. Vi’s gauntlets not only pack a punch in that they’are giant and heavy; they also increase ther dexterity and strength. Hextech…

League of Legends Character Concept–Annie: The Dark Child

Annie–The Dark Child,  Mage 2009

As one of the first champions we created for League, Annie’s combination of character traits—loveable and scary, cute and twisted—help set the tone for the diversity of themes we wanted our universe to explore. Annie is the flagship character for a world where archetypes and expectations can be turned on their heads, and anything, no matter how seemingly sweet, can be dangerous. 

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