By Mixed Studio
By Mixed Studio
By Mixed Studio
By Plarium Studio What inspires RAID: Shadow Legends artists when they create new Champions for the game? Find the answer in this article by Valentyn Demchenko, Art Director at Plarium. He talks about the source of his team’s ideas based on two Champions: Kaja the Wry and Timit the Fool. Approach…
By RHENN TAGUIAM at Gamerant Deckard Cain is a big part of Diablo’s universe and lore. Here’s a look at 10 things you might not know about the character. Stay awhile and listen. CRPG fans who read that sentence will immediately remember the scholar Deckard Cain from the Diablo franchise. Outside the titular…
By GameWriting Video games are a huge industry, worth billions of dollars every year. But the people who make them don’t work in a vacuum. They need to know how to write a video game script. Luckily for aspiring writers, there are some simple rules you can follow to create…
By Olena CHervoniuk from Ukraine
Punch first, ask questions while punching. Vi’s gauntlets are an example of something our artists call “hextech”, a fusion of magic and technology that harness the power of both. Vi’s gauntlets not only pack a punch in that they’are giant and heavy; they also increase ther dexterity and strength. Hextech…
Annie–The Dark Child, Mage 2009
As one of the first champions we created for League, Annie’s combination of character traits—loveable and scary, cute and twisted—help set the tone for the diversity of themes we wanted our universe to explore. Annie is the flagship character for a world where archetypes and expectations can be turned on their heads, and anything, no matter how seemingly sweet, can be dangerous.