By Bob Liu 3D Artist
The texture of Lily, the anti-cyber violence robot, is completed. The next step is to make the rig and animations for her and use these to create a cinematic clip in Unreal 5.
Low poly mesh created in Blender; high poly finished in Zbrush; textures completed in Substance Painter and rendered in Marmoset Toolbag 4.
I want to express a special thanks to concept artist Xin Liu for her valuable feedback on the texture creation of Lily.
And thank our respected Raquel Garcia for her brilliant mentorship and advice.