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Game Art

How to become a Game Environment Artist

By Sierra Mon and  Robert Hodri Robert Hodri is a veteran in the industry, currently working as a Senior 3D/Environment Artist at id Software where they released DOOM, including three multiplayer DLCs, all of which he worked on. While being self-taught, he started his professional career in 2009 at Crytek in Frankfurt Germany as…

First-Person-Shooter Game Genres and History Milestones

By Gigi Geng FPS Development History since 1970s Strictly speaking, FPS: First-person-Shooting Game is a sub-genre of Action Games. Background In the 1970s, PC image processing technology is very different from “Famicom”. All kinds of horizontally-scrolling adventure games became dominating on Atari consoles, and PC games at that time were…

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