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Concept Art

Environment Design: LUCHIZMA–A Soviet Olympus Redesign

Hao Ding Artist@Raven Software/Activision During the Cold War, the Soviet authorities established an advanced city near the north of Vladivostok to test new policies. Soon after, large-scale meteorite swarms landed on the outskirts of the area. The authorities soon discovered the physical topography and time flow rate here have become…

Battlefield 2042 – Breakaway

By Joel Zakrisson-Environment Artist@Dice Battlefield 2042 – Breakaway Battlefield 2042’s Antarctica map was an enormous undertaking. Luckily we had some waddling friends joining in on our journey, providing an extra boost of passion in any challenging times.Aside from making penguins and oil rigs I was also responsible for planning and…

Honor of Kings–Themed Environment Design

By Art Photo Studio Honor of Kings Fifth Anniversary Animation Environment design for Honor of Kings Fifth Anniversary Animation and 2:10 Animation.Art director: Veins. This is the concept design we did for “HONOR OF KING” World’s Non-player character (not splash art for the champion ) , “HONOR OF KING” official…

Asian Village–Unreal Shader Practice Demo

By Dongbo (Bob) Liu 3D Environment Scene created in Unreal 5 to practice my ability to write advanced smart materials and shaders. All the vegetations are from Megascans/3rd party packages; the weather effect and the wet shader are from Ultra Dynamic Sky package; the rest of the shaders and VFXs…

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