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Career

ArtiZen Interview with CG Artist Fred Qiao on character rigging and motion effects in AAA films and games

By ArtiZen Editorial Team Introduction Fred Qiao is a rigging lead artist in the entertainment industry for three reasons: Firstly, he has a perfectly blended academic background in both math and technical art, which enables him to solve complex problems in the overlapping area between modeling and coding; Secondly, inspired…

CG Learning | The path to Becoming an Environment Artist in Movie Industry

By Adrien Lambert Environment Supervisor @ILM Today I’m answering some great questions that often show up in my comments, DMs, and emails,  about CG learning and the path to becoming a CG Environment artist in the movie industry.  If you have some more questions, feel free to ask!  Also, DNEG…

How to become a Game Environment Artist

By Sierra Mon and  Robert Hodri Robert Hodri is a veteran in the industry, currently working as a Senior 3D/Environment Artist at id Software where they released DOOM, including three multiplayer DLCs, all of which he worked on. While being self-taught, he started his professional career in 2009 at Crytek in Frankfurt Germany as…

Land a Job in Video Games with More Portfolio Tips from Overwatch 2’s Art Director

Few people have had more creative influence on Overwatch’s stylized, playful world than the game’s art director, Dion Rogers, who has been with the franchise since it was in code-named status.  Blizzard’s Dion Rogers shares thoughts on organizing your portfolio to appeal to recruiters. This is the second of three posts offering…

Overwatch 2’s Art Director Shares 4 Key Tips to Becoming a Video Game Artist

Blizzard’s Dion Rogers shares essential advice on creating work that will get you noticed. This is the first of three posts offering Rogers’ best advice for aspiring game artists. Twenty years ago, Overwatch 2 Art Director Dion Rogers was a recent college grad with a visual effects degree, and he dreamed of…

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