By Civilization 7 Dev Team In the November 7th dev progress live stream by the Civilization’s team, Economics Feature Lead for Civilization VII, Edward Zhang shared biggest core gameplay changes in the upcoming game version, including empire management goals, differentiation between city and town functions, as well as a “no-builder” new…
By Sense Tower This report will analyze the download and revenue trends of mobile games in Southeast Asia in recent years, the changes in downloads and revenue of mobile games in different countries and categories, as well as the top download and revenue charts, and introduce how Honor of Kings…
By Gigi Geng Prelude: As we see recently many game shows are blooming and setting new records in terms of exhibition scale and reaching more people worldwide, Gamescom in Germany sees an unprecedented number of Asian developers participating in the event. Speaking of games from Asia, besides legacy Japanese developers…
By Tencent CODM development lead designer Translated and summarized by Gigi Geng 1. How do you define the CODM from the very beginning, what’s your expectation for this project? We got CODM’s license(project bidding confirmation)on Feb. 15th, 2016. Because we have the CFM project as a successful predecessor, our internal…
From Doom in 1993 to today, a lot has changed when it comes to shooting people in video games. Let’s slog through almost 30 years of blood and guts. By K. Thor Jensen If there’s a single genre that defines the video game, it might be the first-person shooter. Think about it.…
Standalone expansions have seen a surprise resurgence in recent years, and their return is more meaningful than most might assume. BYMAXIMILIAN PADILLA-RODRIGUEZ SUMMARY Standalone expansions provide triple-A developers with a low-risk, cost-effective means of exploring new ideas and testing the waters for the future direction of their franchises. While standalone…
Bryant Francis @Game Developer It’s been a bad year for game developers, and studios making live service games have taken some vicious body blows. The ongoing saga of layoffs and studio closures in 2023 has been bad for developers of all shapes and sizes. But one notable surprise has been…
The economy of your game extends far beyond the contents of the in-game store. A well-constructed economy is balanced, nuanced, and embedded in the core gameplay loop, without being prohibitive to non-spenders. In free-to-play (F2P) games and games-as-a-service (GaaS), the in-game economy is both a revenue driver and the key…
Definition LiveOps are the updates, enhancements, and new content you bring into your game — in the hopes of giving your players the fresh nourishment they need to keep coming back to it. Anything you can add to the mix that heightened the feeling of freshness without detracting from the…