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ArtiZen Interview with Freya Li, Character Artist at Blizzard: From a Calligraphy Fan to Character Design

Prelude Blizzard Games’ art style set many industry standards that define the fantastic fantasy charm of 2D and 3D art. They create many household characters that have prevailed among hard-core gamers for decades. Freya’s work with the Diablo team is focused on character design, such as armor, hairstyle, texture, and…

ArtiZen Interview with CG Artist Fred Qiao on character rigging and motion effects in AAA films and games

By ArtiZen Editorial Team Introduction Fred Qiao is a rigging lead artist in the entertainment industry for three reasons: Firstly, he has a perfectly blended academic background in both math and technical art, which enables him to solve complex problems in the overlapping area between modeling and coding; Secondly, inspired…

FRAGILE THINGS: AN INTERVIEW WITH NEIL GAIMAN

by Eric Lorberer When last we sat down with the prolific Neil Gaiman, he had just published American Gods, a novel that introduced his already acclaimed storytelling skills to the realms of bestsellerdom. Since then he’s released an astonishing array of work, including the young adult novel Coraline, the graphic novels 1602 and The Sandman:…

THE SPIDER WITHIN: A SPIDER-VERSE STORY | Official Short Film (Full) | Sony Animation

By Sony Pictures Animation In the genre-bending thriller The Spider Within: A Spider-Verse Story, Miles Morales struggles to balance his responsibilities as a teenager, friend, and student while acting as Brooklyn’s friendly neighborhood Spider-Man. After a particularly challenging day living with these pressures, Miles experiences a panic attack that forces…

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