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Land a Job in Video Games with More Portfolio Tips from Overwatch 2’s Art Director

Few people have had more creative influence on Overwatch’s stylized, playful world than the game’s art director, Dion Rogers, who has been with the franchise since it was in code-named status.  Blizzard’s Dion Rogers shares thoughts on organizing your portfolio to appeal to recruiters. This is the second of three posts offering…

Overwatch 2’s Art Director Shares 4 Key Tips to Becoming a Video Game Artist

Blizzard’s Dion Rogers shares essential advice on creating work that will get you noticed. This is the first of three posts offering Rogers’ best advice for aspiring game artists. Twenty years ago, Overwatch 2 Art Director Dion Rogers was a recent college grad with a visual effects degree, and he dreamed of…

Push and pull: How to build an in-game economy

The economy of your game extends far beyond the contents of the in-game store. A well-constructed economy is balanced, nuanced, and embedded in the core gameplay loop, without being prohibitive to non-spenders. In free-to-play (F2P) games and games-as-a-service (GaaS), the in-game economy is both a revenue driver and the key…

Mobile Game LiveOps — Everything You Need To Know

Definition LiveOps are the updates, enhancements, and new content you bring into your game — in the hopes of giving your players the fresh nourishment they need to keep coming back to it. Anything you can add to the mix that heightened the feeling of freshness without detracting from the…

How to Outline Your Story (The Matryoshka Method) — Tale Tips

Ask almost any new writer to tell you about their story idea…. And something profound will happen The story is immediately transfigured, the majestic, beautiful, articulate thing in their head is… now a rambling, thirteen-page dissertation on every character, their backstories, and the entire history of the made-up world. It’s…

Report: Valve won’t publish Steam titles that feature AI-generated content

The company told one Steam developer it “cannot ship games for which the developer does not have all of the necessary rights.” Valve is seemingly refusing to publish Steam titles that leverage AI-generated assets. A Reddit post highlighted by GameDiscoverCo founder Simon Carless details how Valve prevented a developer who included a…

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