Shopping Cart 0 items - $0.00 0
Shopping Cart 0 items - $0.00 0

All Posts

How can I prevent my Third Party Vendors from using Generative AI for Concept Art?

By Athena Productions–Visual Development Studio Artificial Intelligence is not a new concept to society, with the term ‘Artificial Intelligence’ first being coined by John McCarthy in 1956. Since then, AI has seen rapid growth in sectors such as computers, robotics, and medicine. While Artificial Intelligence is not a newcomer to…

Crafting Cinematics in Games: An interview with Sylvian Doreau

By Virtuos Games Games these days aren’t just about earning points and finishing levels anymore. In just a few short decades, games have progressed from Pac-Man and Frogger to masterpieces like The Last of Us and God of War, each of them offering a fantastic experience comprising exciting gameplay mechanics, jaw-dropping scenery and an engaging tale to…

Cthulhu Gods Series Illustration

By 小初插画 The style of this series of illustrations is the realistic hand-drawn style using needle pen. The total number of this illustration series will reach [80] pieces, and the elements of the illustrations are integrated with religion, occult, outlandish worlds, Cthulhu gods, Cosmo, mythology and other ancient and mysterious…

FPS Game Analysis: Escape from Tarkov

By Georgia Geng Contents: -Overview-Game Mechanics -PvPvE Mode-Limited-Time Escape Mode-Shooting System-Supplies-Home-base Upgrading -Trading/Flee-market-Weapon Modification-Quests System-Character System-Maps-Art Style    Game Brief Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows. The game is set in the fictional Norvinsk region in northwestern Russia, where a war is taking…

Tencent’s ambitious global business outlook in the next 20 years

Compiled by Georgia Geng, Journalist Lun Zhao @GameGrapes ”TIME IS THE LEAST SIGNIFICANT FACTOR IN THE GAMING INDUSTRY” . In the gaming industry, how long would a company prepare to win a massive triumph on the global market? Tencent’s answer: 10-20 years The Mission Tencent’s overseas revenue first appeared in…

How to become a Game Environment Artist

By Sierra Mon and  Robert Hodri Robert Hodri is a veteran in the industry, currently working as a Senior 3D/Environment Artist at id Software where they released DOOM, including three multiplayer DLCs, all of which he worked on. While being self-taught, he started his professional career in 2009 at Crytek in Frankfurt Germany as…

Home                                  About Us                           Partnership

Contact                             Subscribe                           Media Partners