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Environment Design: LUCHIZMA–A Soviet Olympus Redesign

Hao Ding Artist@Raven Software/Activision During the Cold War, the Soviet authorities established an advanced city near the north of Vladivostok to test new policies. Soon after, large-scale meteorite swarms landed on the outskirts of the area. The authorities soon discovered the physical topography and time flow rate here have become…

Battlefield 2042 – Breakaway

By Joel Zakrisson-Environment Artist@Dice Battlefield 2042 – Breakaway Battlefield 2042’s Antarctica map was an enormous undertaking. Luckily we had some waddling friends joining in on our journey, providing an extra boost of passion in any challenging times.Aside from making penguins and oil rigs I was also responsible for planning and…

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