By Bob Liu 3D Artist

The texture of Lily, the anti-cyber violence robot, is completed. The next step is to make the rig and animations for her and use these to create a cinematic clip in Unreal 5.

Low poly mesh created in Blender; high poly finished in Zbrush; textures completed in Substance Painter and rendered in Marmoset Toolbag 4.

I want to express a special thanks to concept artist Xin Liu for her valuable feedback on the texture creation of Lily.

And thank our respected Raquel Garcia for her brilliant mentorship and advice.

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